Return
number twenty three to the world of blogging. Well maybe not that many but it's
been several times that I have stopped writing and left for a extended period
of time only to take up the pen many months later. Though this time it has been
almost a year give or take. But back I am now and fingers crossed keys to blog
should happen every Friday from now on if I can stick to that casual posting
schedule.
A almost
year is a long period of time, probably far too much me to summarize in this
article, so I shall start at the end and lay down where I am at this moment in
time.
I am
still playing Wow, I have not un-subbed between now and the last time I was
blogging. Though in an odd way at the moment it doesn't feel like I am playing.
I log in do my Garrison missions across five max level characters and that's it
for the day. Once a week I run LFR for Abbro stones and do garrisons campaigns
on my alts. It's such a hands off style of play that I could easily have
written I am no longer player Wow. Diablo's season two isn't helping though as
at the moment that is taking up a lot of my time.
But the
real kicker here is that without raiding, as many people have spoken and written
about on the net. Currently there is very little to do at the level cap. That
content that we have to do is very small chunks spread quite a way apart. I won't
go into massive detail here as next week I intend to dissect 6.1. But it's odd I
love the garrison feature its cool and I enjoy micro management. However I can't
escape the nagging feeling that it is the major cause of the problem.
I barely
if ever leave my Garrison at lvl 100, for all the wonders and amazing story of
Draenor through the levelling experience. There is so little content for level
100 characters I once capped apexis crystals, then had to blow loads on pets
and gear since then I haven't really bothered to do the dailies. I can get all
the gear I need for now from my Garrison missions, or via content I can queue
for from within my garrison. The Garrison is a means without an end at this
moment in time.
But as I
said I shall expand on these issues next week with 6.1.
Finally
getting round to the other half of my title, Crowd Funding and thrown in here
is probably Free to play games as well. I respect and like crowd funding it's
an awesome means for large numbers of people to positively impact the
community/world. It also creates a system were creators of content etc have to
be far more aware to the opinions of their audience which can only be good in
my book.
But ultimately
as more and more games and sites etc become free to play or crowd funded, what
happens when the interest and ergo the money dries up. To use the example of
F2P games which normally fund themselves via cash shops and the like. If nobody
buys anything but they all still play what happens to the game or the quality
of the game.
Crowd
funding is so advance that at the moment the legal stuff is still catching up,
in effect when we fund a project by any of the means. We are just handing over
cash to those people with very little in return other than promises. Obviously
we don't just give our backing to people we don't trust. However the large amounts
of money that move around will tempt many more deviant members of society to
try and take advantage or game the system.
Of course
as well there are many good cause yet we only have limited funds with which to
support them. How do we choose between two good causes?
So that
wraps it all up for now, hoping that this isn't a false start to blogging
again........ I shall endeavour to get the next one done for next Friday
possibly at a more sociable hour. :)
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